Biography

Know more about me :D

My Story

I’m Ali Raza, a Senior Game Developer and Technical Project Manager from Lahore, Pakistan, creating games and interactive experiences since 2015.

My journey began in 2013 when I picked up C# and .NET, soon discovering Unity: the engine that sparked my passion for game development. Since then, I’ve built everything from large-scale web platforms like DataQuest (200K+ users) to Unity WebGL tools, PhaserJS browser games, and scalable NestJS backends.

As an indie game developer, I focus on rapid prototyping, game design systems, and production pipelines that turn creative ideas into playable experiences. Recently, I’ve been exploring Farcaster/Base integrations, blockchain-connected games, and building productized services for clients worldwide.

Ali Raza portrait

My Backstory

TARC Solutions (Oct 2024 – Present)
2024

Founder & Lead Systems Engineer

    Founder of TARC Solutions, a boutique engineering studio focused on high-performance Unity games and scalable web platforms.

    Automata1 (Jul 2024 – Sep 2025)
    2024

    Senior Game Developer / Technical Game Designer

      Hybrid gameplay systems engineer and technical designer for Automata1’s client Navigate, working on DataQuest and Machinata Blitz.

      FiveRivers Technologies (Jan 2021 – Jun 2024)
      2021

      Senior Game Developer / Technical Game Designer

        Hybrid senior Unity developer and technical designer across mobile, WebGL, AR/VR, and blockchain-enabled games.

        Ideoversity Training Institute (Apr 2021 – Jan 2022)
        2021

        Game Development Instructor

          Part-time Unity & C# instructor focused on practical, project-based game development.

          BlinkAim Studios (Sep 2020 – Dec 2020)
          2020

          Software Engineer (Unity)

            Unity gameplay and live-ops engineer on the top-grossing mobile title Ganja Farmer – Weed Empire.

            MaxPak Studios (May 2018 – Aug 2020)
            2018

            Co-Founder & Technical Lead

              Co-founded a studio delivering AR/VR and mobile game projects for international clients.

              RationalVerx (May 2017 – May 2018)
              2017

              Game Developer

                Unity game developer on multiple published Android titles, focusing on gameplay features, UI systems, and monetization.

                Pro Republic (Nov 2016 – Apr 2017)
                2016

                AR Developer / Unity Developer

                  Unity/AR developer on VWEAR, a Kinect-based virtual try-on and dressing-room solution.

                  NTM Soft (Oct 2015 – Feb 2016)
                  2015

                  .NET Developer Intern

                    Interned on POS and ERP systems, supporting backend data layers and desktop application development.

                    Experience with Engines

                    Frameworks & Capabilities

                    AR / VR / XRMultiplayer & Networking

                    My Skills

                    Let’s Talk

                    Not sure what needs fixing or whether I’m the right person? Start here. This is a short conversation to understand your project and decide what makes sense next.

                    Or reach out on:

                    Pixel phonebooth labeled OPEN

                    No pressure. No obligation. If it’s not a fit, I’ll say so.