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February 2026

  • Feb 28, 2026How I Reduced a 1.2GB Unity WebGL Build to 68MB and Made It Deployment-Ready in 1 Week

December 2025

  • Dec 8, 2025Systems Thinking, AI, Gamification: The Future Formula for Modern Software

November 2025

  • Nov 17, 2025Finish Small: The Founder Discipline That Builds Momentum (Not Burnout)
  • Nov 10, 2025Systems‑First Prototyping: The 3 Rules That Save Sprints
  • Nov 5, 2025From Chaos to Clockwork: The Journey to Building TickForge
  • Nov 2, 2025From Hyper-Casual to Web3: Lessons Learned in 9 Years of Game Development
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