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February 2026
Feb 28, 2026
How I Reduced a 1.2GB Unity WebGL Build to 68MB and Made It Deployment-Ready in 1 Week
December 2025
Dec 8, 2025
Systems Thinking, AI, Gamification: The Future Formula for Modern Software
November 2025
Nov 17, 2025
Finish Small: The Founder Discipline That Builds Momentum (Not Burnout)
Nov 10, 2025
Systems‑First Prototyping: The 3 Rules That Save Sprints
Nov 5, 2025
From Chaos to Clockwork: The Journey to Building TickForge
Nov 2, 2025
From Hyper-Casual to Web3: Lessons Learned in 9 Years of Game Development