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Ruffion Reborn

Ruffion Reborn is a turn-based tactical deck-builder RPG and the first homebrew cartridge for the TreasureDAO ecosystem. Players battle with fully customizable NFT Puppers, minted through the Ruffion Reborn Mint platform. The project was designed to be open-source and mod-friendly, serving as a tutorial cartridge for builders and modders in the Treasure ecosystem.

  • PhaserJS (NFT Mint platform)
  • Godot + C# (Core gameplay)
  • GraphQL APIs (Data handling)
  • Metamask (Wallet connectivity)
  • Ethereum / ARB (On-chain mint & ecosystem)

Machinata - Unity WebGL Tactics Game (Full & Blitz)

Machinata is a Unity WebGL turn-based tactics game series built as part of the Into the Dungeons universe. The original vision (2023–2024) was a full-scale 9×11 battlefield tactics game where players deployed 9-card decks of units, buildings, and spells to capture the enemy base. I built multiple Unity WebGL prototypes, wrapped in Next.js + NestJS, and prepared DAO funding proposals (60k–180k ARB) to expand development. In 2025, I led the creation of Machinata Blitz, a streamlined mini-app spin-off designed for the Base and Farcaster ecosystems. Blitz introduced on-chain license gating (Lite vs Full), Base Pay (USDC), and Farcaster login, packaged in Unity WebGL and integrated with a Next.js wrapper + NestJS backend. The game was featured on both Base app & Farcaster, attracting 1,400+ players within weeks and gaining recognition as a showcase Web3-native tactics experience.

  • Unity
  • C#
  • WebGL
  • Next.JS
  • React
  • TypeScript

Navigate - DataQuest

Flagship gamified data annotation platform that became the foundation of the NVG8 ecosystem. Scaled from ~5 k to 180 k contributors within four months (CoinMarketCap ) and helped secure $7.6M seed funding (CryptoRank ). DataQuest gamifies AI training through quests, passive data streams, and avatar-based gameplay while safeguarding user privacy.

  • PhaserJS
  • Next.js
  • NestJS
  • Web3 APIs
  • Scalable Databases